Last week I attended Gen Con in Indianapolis, Indiana, along with 60,000 of my closest friends. I was working the Onyx Path booth during the show, and had a great time. It was wonderful to catch up with friends — many of whom I hadn’t seen in a year or more — and to enjoy some excellent meals together.
The weather in Indianapolis was hot and steamy. With temperatures hovering close to 90 degrees Fahrenheit and high humidity levels, going outside was oppressive. While it isn’t possible to avoid going outside completely, there are quite a few elevated, enclosed walkways connecting the convention center to nearby hotels. Using them can help limit one’s exposure to unpleasant weather, and so use them I did.
I was excited that several books to which I had contributed were present and still relatively new at the show. First up, in the same booth in which I was working, was Ghouls & Revenants for the 20th Anniversary Edition of Vampire The Masquerade from Onyx Path Publishing. I was thrilled to have this book come out; it’s the first meaty assignment I’ve had for Onyx Path, and it’s about Ghouls, which I think get far too little credit as interesting — and playable — characters in the VtM Milieu. I contributed something like 35,000 words to this book, which is a substantial fraction of the full text.
Also exciting to see was the SAVE: The Eternal Society
sourcebook for the Chill RPG. Published by Growling Door Games, this is the third edition of Chill, and I like the direction the Growling Door folks have taken with the game. I hope Growling Door’s license allows them to do more with Chill; I love the world and the game system and would enjoy the chance to work on it again.
As my work for Modiphius Entertainment draws to a close, I am still pleased to see my work for them being published. New for this show were Assault on the Mountains of Madness, Elder Godlike, and Secrets of the Dust, though all three have been in stores previously. All three are for the Achtung! Cthulhu line, though Elder Godlike is a crossover between A!C and Godlike — both of which are set during World War Two and both use modified versions of Chaosium’s BRP game engine — while Secrets of the Dust combines A!C and the Dust setting. Stats for both BRP/Call of Cthulhu and Savage Worlds systems are included in each book so aficionados are not forced to make a difficult choice.
The big news I have — at least in the near future — is that I will be traveling to New Orleans at the end of August for the Grand Masquerade. The Onyx Path folks were happy enough with my help in the booth at Gen Con that they’re paying for me to attend Grand Masquerade in the same capacity. I’ve never been to either New Orleans or the Grand Masquerade, and am eagerly looking forward to both. I leave immediately after Geek Kon and start driving south, coming back after the weekend. It will be an exciting trip, and I’m hoping to do a little sightseeing along the way. That’s one of the interesting things about life in general, and the Adventure Game industry in particular: you never know where it will take you next.
Gen Con is always a great event, but it’s tiring too. As I get older, the appeal of massive crowds and long lines everywhere loses much of it’s luster. I may or may not be at Gen Con next year, but I can tell you this much: I’ve certainly enjoyed my time at the show, and I always hope I can make it there again.