Firefly: Smuggler’s Guide to the Rim

Firefly: Smuggler’s Guide to the Rim is now available at your favorite local game store or through DriveThruRPG. SMUGGLER’S GUIDE TO THE RIM is a supplement for the FIREFLY RPG that is designed for both players and GMs. The third supplement in the line, the SMUGGLER’S GUIDE TO THE RIM introduces Reputation rules for Crewmembers,…

Anarchs Unbound (Vampire: The Masquerade)

Anarchs Unbound takes the bomb-tossing, rabble-rousing revolutionaries of the Anarch Movement and updates them as one of the most energetic and fast-growing sects, gaining ground as they use technologies and mortal agents to advance their agendas in the modern nights. With the Movement revitalized, the time is right to tell the stories of the Anarchs…

Achtung! Cthulhu: Keeper’s Guide To The Secret War

Achtung! Cthulhu: Keeper’s Guide To The Secret War The Secret War has begun! A terrifying World War Two setting, fully compatible with the Call of Cthulhu, Sixth Edition and Savage Worlds Roleplaying games. Discover the secret history of World War Two: stories of amazing heroism, in which stalwart men and women struggle to overthrow a…

Sidekicks!

The most important characters don’t always get top billing… Sidekicks: We know them, and we ignore them. They sit courtside, they wait in the shadows, they ride on the coattails. They have nothing to offer. Or do they? Heroes and heroines perform world shaking deeds, but sidekicks? Sidekicks are the unseen glue holding those powerhouses…

Haunted: 11 Tales of Ghostly Horror

Who willingly walks into a haunted house? Ghost hunters explore dark places, investigate clues and uncover secrets of the dead. Evidence of an afterlife may prove elusiveand few hunters recognize some things are best left buried and forgotten. Suspense and intrigue lurk inside HAUNTED: Eleven Tales of Ghostly Horror. To order a PDF, ebook (multiple…

Family Games: The 100 Best

In Family Games: The 100 Best, the top designers and publishers write about the most enjoyable, most cleverly designed titles of the last one hundred years. Their essays cover the spectrum from board games to card games, wargames to miniatures games to role-playing games, including old favorites and little known gems. These are the games…