Game of Life

My writing career has been intertwined with games since day one. Games have been part of my life for years – even as a child, games were popular in my home. My parents regularly bought games for us kids for Christmas, and we sat around the kitchen table playing Chutes and Ladders and Hi-Ho Cherry-O […]

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Turning Play Into Work

(First Time in Decades, part Two) When I started out running a D&D-based game for friends a few months ago, I was thinking about converting the adventure into something I could publish. I talked about that game back in March, in this blog post: http://billbodden.com/2019/02/11/first-time-in-decades-part-one/ Since then, several things have transpired. First, the game came […]

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The Business of Horror

I attended my first StokerCon over the weekend. StokerCon is the annual convention sponsored by the Horror Writers Association, and this year it was held in Grand Rapids, Michigan. Several fellow writers encouraged me to attend this year, so I decided to take the plunge. One thing that’s consistently made me crazy over these last […]

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End of an Era

I’ve worked at Pegasus Games for a really long time. So long, in fact, that years ago I was immortalized in the Dork Tower comic strip as Bill Blyden, Manager of Pegasaurus Games. But ‘time waits for no one’ as the saying goes, and as I grow older I find that I have less patience […]

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Juggling Rules

As most of my readers know, I’m a freelance writer. Most of my work has been done in the tabletop gaming field, where I’ve written for companies from Games Workshop to Third Eye Games, and many in between. When writing for such a diverse selection of games, it’s important to be familiar with a lot […]

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What a Monday!

Yeesh; I went to add a new post today, and couldn’t log in. I called my hosting service, and they discovered activity that suggests a brute force attack was underway to try to take control of my website. The IT guy I spoke with suggested it was common practice to break in and use a […]

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A Special Kind of Evil

Writing villains is easy. Writing GOOD villains is substantially more difficult. As with any character, they need to have a reason to exist, and often a reason for their evil. They have to have motivations that are grounded in reality, motivations that make sense. Even if that sense is twisted, we still have to be […]

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The Horror, the Horror

Horror has been a major component of my writing career. Of the sixteen tabletop role-playing projects I’ve worked on that have been published so far, at least ten are overtly horror-themed. Both of my published short stories are horror or dark fantasy. While I have concerns about being pigeonholed, the horror genre has been good […]

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Living Through a Dry Spell

As a freelancer, it’s important to keep hustling. Work rarely comes to you; you have to seek it out, and the first rule of seeking out work is networking. Make contacts: sit and talk with colleagues at conventions. Talk about anything you want, just be sure to be polite, and try not to dominate the […]

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